Brawler enhances Lara's efficiency with weapons, giving her abilities such as retrieving arrows from corpses and a steady aim, as well as boosting her resilience against attack and unlocks new combat skills, such as dodge kill. When players collect sufficient XP they level up, receiving a skill point, which can be spent on the game's three skill trees: Brawler, Hunter and Survivor.
Completing objectives and side content and eliminating enemies give players experience points (XP).
She can also use her ice axe and combat knife to engage in melee combat with enemies. Lara can use the environment to fight enemies, shooting explosive barrels, tearing down rope-wrapped structures with rope arrows, or ambushing enemies from high ground. Players may also utilize stealth to progress through portions of the game, using bows and arrows to take out enemies, creating distractions to draw enemy attention away from Lara, or hiding in bushes to evade enemies. Combat is a major gameplay mechanic Lara has a large variety of weapons at her disposal (including assault rifles, shotguns, and pistols), some of which have an alternate firing mode. Rise of the Tomb Raider is a third-person action-adventure game in which players control Lara Croft, who is on a quest to discover the legendary city of Kitezh. A sequel, Shadow of the Tomb Raider, was released in September 2018.
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Square Enix released the game for Microsoft Windows and PlayStation 4 in 2016. Several downloadable story and content additions have been released for digital purchase. As of November 2021, the game had sold around 11.8 million copies. The game received generally positive reviews, with critics praising its graphics, gameplay, characterization, and abundance of content however, some reviewers felt that the game did not take enough risks. It was revealed as a timed exclusive for Xbox 360 and Xbox One at Gamescom 2014, which sparked criticism from the gaming press and community. Rise of the Tomb Raider was announced at E3 2014 by Microsoft Studios. Powered by the Foundation engine, the game was also developed by Eidos Montreal and Nixxes Software. Camilla Luddington returned to provide voice and motion-capture work for Lara.
Rhianna Pratchett returned as the game's writer while Bobby Tahouri replaced Jason Graves as the game's composer. The team traveled to several locations in Turkey, including Cappadocia, Istanbul and Ephesus, to design Kitezh. Player feedback was considered during development, with the team reducing the number of quick time events and introducing more puzzles and challenge tombs. In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials.ĭevelopment of Rise of the Tomb Raider closely followed the conclusion of development of the 2013 reboot. Lara must traverse the environment and combat enemies with firearms and stealth as she explores semi- open hubs. Its story follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh while battling the paramilitary organization Trinity, which intends to uncover the city's promise of immortality. The game is the eleventh main entry in the Tomb Raider series, the sequel to the 2013's Tomb Raider, and is the second instalment in the Survivor trilogy.
Rise of the Tomb Raider is a 2015 action-adventure video game developed by Crystal Dynamics and published by Microsoft Studios and Square Enix's European subsidiary.